FOR WHAT REMAINS! / Miro Wallner
In a living room where countless temporalities intersect, three presences are brought together. Between them, a mysterious plastic bag evokes memories of past and coming times. In this poetic and immersive zone, metaphors emerge as the primary source of communication between converging realities and hidden dimensions of existence. As we dive into the infinite source of creation, glimpses of thought in movement point to what remains.
direction & sound Miro Wallner
performance Caroline Alves, Gian Mellone, Lin Hektoen
dramaturgy Luisa Barreto
light design Eloisa Kölln
costume design Mica Ferreira
video documentation Ferit Barak
photo documentation Tito Casal
production management Nur Bildik
This project is an independent production made possible by the partnership. dedication and commitment of everyone involved.
Special thanks to: Natalie Riedelsheimer, Sebastian Biskup, Urubu Marinka, Harald Geil, Mari Sarno
Miro Wallner, born in 1985, is an established performing artist based in Berlin. With a rich history of collaborative projects, he has worked with renowned institutions such as Ballhaus Naunynstrasse, HAU (Hebbel am Ufer), Gropius Bau, Uferstudios and Halle Tanzbühne. His movement training draws from diverse sources, including Capoeira, Contemporary Dance, Contact Improvisation, Floor Acrobatics, and the intensive practice of Get Physical Process — a movement practice created by Ricardo de Paula. Since 2018, Miro incorporated a visual arts perspective into his research process. He worked on a series of drawings to investigate aesthetics; used objects and different materials interacting with the body in an installation setting; and employed artificial intelligence to generate images with his distinctive style, testing the potential/limitations of current available technologies. Between 2021 and 2022, Miro has been supported by Fonds Darstellende Künste and Dachverband Tanz Deutschland to conduct three art-based research projects. This allowed him to bridge his past body experiences with Cognitive Science and Linguistics theory. With this multidisciplinary foundation, he is currently structuring his method of artistic investigation as a game — a tool for individuation and knowledge sharing, aiming to deepen our understanding of transformative experiences and socio-political change.